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-
- ============================================================================
-
- MENUMAN: EASY QUICKBASIC MENUS
-
- COPYRIGHT, 1992, 1993
-
- SALT AND LIGHT SOFTWARE
-
- 1525 LOCUST ST.
-
- READING, PA. 19604
-
-
- ============================================================================
-
-
- PROLOUGE
-
- MENUMAN 1.6 is designed to generate menus with selection by alternate
- keys, function keys, numbers Lotus-type and widebar verticals. The menus
- are loaded into a file called "TESTMENU.BAS" and are loaded as subprograms.
- The reason for assigning the menus as subprograms is that this
- gives the programmer more flexibility to call the menu subprogram any time
- he wishes and to locate and assign certain colors to the menus. Programs
- included on the disk:
-
- MENUMAN.EXE
-
- MENUMAN.DOC
-
- ALTSAMP.BAS
-
- ALTSAMP.EXE
-
- FKEYSAMP.BAS
-
- FKEYSAMP.EXE
-
- HORZSAMP.BAS
-
- HORZSAMP.EXE
-
- NUMBSAMP.BAS
-
- NUMBSAMP.EXE
-
- VERTSAMP.BAS
-
- VERTSAMP.EXE
-
-
-
- The programmer may include the menus generated by MENUMAN 1.6 into
- his or her work on a royalty free basis.
-
-
- &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
-
- MENUMAN was born out of frustration. I was tired of coding menu files
- and forgetting "END SELECT" or rummaging around my source code files on disks
- and looking for the proper way to do the INSTR function or flipping through
- pages of books on QB programming on how to handle an error trap. So, I came
- with MENUMAN as a way to always put together a menu that would work and not
- have to spend hours of programming.
-
- MENUMAN will generate menus with selection by function keys, a Lotus
- type menu, numbers selections and popup vertical bar menus. The following
- is a short tutorial on:
-
- * The opening screen of MENUMAN
-
- * An overview of the TOOLS section
-
- * A step by step process of creating a menu
-
-
-
-
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
- OPENING SCREEN
-
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
- Type Menuman at your DOS prompt and the opening screen of MENUMAN
- will be staring back at you in a few seconds. To select a menu function, use
- up or down arrows to move the widebar selector and then press ENTER when you
- are at the menu type you want. If you want to use one of MENUMAN's tools (you
- don't have to return them, neighbor) move the widebar selector to TOOLS and
- press ENTER. To exit MENUMAN, move the widebar selector over to EXIT and
- press ENTER. (Hint: the home and end keys will send you to EXIT).
-
-
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
- TOOLS SECTION
-
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
- After you enter the TOOLS section of MENUMAN, you will see a box
- with the following options:
-
- F 1 COLOR SELECTOR
-
- F 2 CHANGE DIRECTORY
-
- F 3 BOX STYLES
-
- F 4 EXIT
-
- Press F keys 1, 2, 3, OR 4 to make a selection.
-
- Here is an overview of each section of TOOLS
-
- #################################################
-
- COLOR SELECTOR
-
-
-
- Press F1 to see how your menu will look with different colors.
- You will see a box popup in the lower right handed corner of the screen with
- a range of colors, number 1 through 15. Type in the foreground color of your
- choice and then type in the background color of your choice. Then a smaller
- box will appear, showing you how you color selections will look on the screen.
- If you want to choose another color combination press the Number 1, or if
- you want to exit to MENUMAN's opening screen, press Number 2.
-
-
- ########################################################
-
-
- CHANGE DRIVE/ DIRECTORY
-
- Press F2 to change the drive and/or directory by typing
- the drive letter and/or the name of the directory or subdirectory you wish.
-
- Example: C:\
-
- OR
-
- Example: C:\QB\MENUS\SHIP
-
- ########################################################
-
-
- BOX STYLES
-
-
- Press F3 key on TOOLS menu to see the four styles of boxes
- offered in your menu subprogram.
-
-
-
-
- ________________________________________________________
-
-
- MENU CREATION
-
- ________________________________________________________
-
- Step by step instructions on how to create menus:
-
-
-
- ALTERNATE KEYS MENUS
-
- First step: Leave the widebar selector on MENUS and then press
- ENTER. The menu of menu choices will appear and the widebar selector will
- be placed on the ALTERNATE keys menu item; press ENTER.
-
- Second step: The ALTERNATE keys menu box will appear on the lower
- portion of the screen. Type in your choice of entries from 2 to 7.
-
- Third step: An input box will appear with the number of menu
- entries that you have ordered. Type in the first entry and then press ENTER.
- (Hint: items are limited to 10 cols in length. MenuMan will
- let you know if you have gone over the limit by sounding a chime. The entry
- will be erased and you will be asked to retype it.)
- Then the next entry will appear. Continue to press ENTER until all
- the selections for your menu have been entered. There is no need to provide
- an entry for an "EXIT" or "QUIT" option because MENUMAN automatically
- designates the last item in the menu for this purpose.
- Fourth step: Each of your selected entries will appear one by one
- for you to make your choice of a HOT LETTER. You can make your choice by
- in the number of the letter. The letter you selected will be highlighted in
- the upper portion of the box.
-
- Fifth step: Retype the number of the HOT LETTER selection. The
- reminder box on the left will tell you which selection you made for each
- entry. The "E" stands for ENTRY and the "H" stands for HOT LETTER selection.
- Sixth step: MenuMan automatically saves your Alternate Key Menu to
- "TESTMENU.BAS"
- (Hint: a working model of a Alternate Keys menu with notations has
- been included on the disk. A compiled version has also been included)
-
- _________________________________________________________________________
-
-
- FUNCTION KEYS MENUS
-
- First step: Leave the widebar selector on MENUS and then press
- ENTER. The menu of menu choices will appear and the widebar selector will
- be placed on the function keys menu item; press ENTER.
-
- Second step: The Function keys menu will appear on the lower portion
- of the screen. Use the F keys to make your choice of entries from 2 to 9
- Function keys.
-
- Third step: An input box will appear with the number of menu entries
- that you have ordered. Type in the first entry and then press ENTER.
- (Hint: items are limited to 15 cols in length. Menuman will
- let you know if you have gone over the limit by sounding a chime. The entry
- will be erased and you will be asked to retype it.)
-
- Then the next entry will appear. Continue to press ENTER until all
- the selections for your menu have been entered. There is no need to provide
- an entry for an "EXIT" or "QUIT" option because MENUMAN automatically
- designates the last item in the menu for this purpose.
-
- Fourth step: Another box will appear asking you if you want to save
- the menu to "TESTMENU.BAS" or quit the process and return to the Main Menu.
- If you select to save the menu, it will be placed in the current path which
- you are working.
-
- (Hint: a working model of a Funtion keys menu with notations has
- been included on the disk. A compiled version has also been included)
-
- _________________________________________________________________________
-
-
- LOTUS TYPE MENUS
-
- First step: Leave the widebar selector on MENUS and then press
- ENTER. The menu of menu choices will appear; move the widebar selector to
- the Horizontal menu item and press ENTER.
-
- Second step: A horizontal menu will appear in the middle of the
- screen. Use the left or right arrow keys to make your choice of entries
- from 2 to 7 items. (Hint: the end or home key will take you to the EXIT
- selection)
-
- Third step: An input box will appear with the number of menu entries
- that you have ordered. Type in the first entry and then press ENTER.
-
- (Hint: items are limited to 10 cols in length. Menuman will
- let you know if you have gone over the limit by sounding a chime. The entry
- will be erased and you will be asked to retype it.)
-
- Then the next entry will appear. Continue to press ENTER until all
- the selections for your menu have been entered. There is no need to provide
- an entry for an "EXIT" or "QUIT" option because MENUMAN automatically
- designates the last item in the menu for this purpose.
-
- Fourth step: Another box will appear asking you if you want to save
- the menu to "TESTMENU.BAS" or quit the process and return to the Main Menu.
- If you select to save the menu, it will be placed in the current path which
- you are working.
-
- (Hint: a working model of a Horizontal menu with notations has
- been included on the disk. A compiled version also has been included.)
-
- ____________________________________________________________________________
-
- NUMBERS SELECTION MENUS
-
- First step: Leave the widebar selector on MENUS and then press
- ENTER. The menu of menu choices will appear; move the widebar selector to
- the Numbers menu item and press ENTER.
-
- Second step: A Numbers menu box will appear near the top of the
- screen. Make selections by pressing a number from 2 to 9.
- (Hint: You can quit the numbers menu by pressing 0)
-
- Third step: An input box will appear with the number of menu entries
- that you have ordered. Type in the first entry and then press ENTER.
-
- (Hint: items are limited to 15 cols in length. Menuman will
- let you know if you have gone over the limit by sounding a chime. The entry
- will be erased and you will be asked to retype it.)
-
- Then the next entry will appear. Continue to press ENTER until all
- the selections for your menu have been entered. There is no need to provide
- an entry for an "EXIT" or "QUIT" option because MENUMAN automatically
- designates the last item in the menu for this purpose.
-
- Fourth step: Another box will appear asking you if you want to save
- the menu to "TESTMENU.BAS" or quit the process and return to the Main Menu.
- If you select to save the menu, it will be placed in the current path which
- you are working.
-
- (Hint: a working model of a Numbers menu with notations has
- been included on the disk. A compiled version also has been included.)
-
- ____________________________________________________________________________
-
- VERTICAL SELECTION MENUS
-
- First step: Leave the widebar selector on MENUS and then press
- ENTER. The menu of menu choices will appear; move the widebar selector to
- the Vertical menu item and press ENTER.
-
- Second step: A Vertical menu box will appear near the top of the
- screen. Use the up or down arrows to make your selection; then press ENTER.
- (Hint: The end or home key will take you to the Exit selection)
-
- Third step: An input box will appear with the number of menu
- entries that you have ordered. Type in the first entry and then press ENTER.
-
- (Hint: items are limited to 15 cols in length. Menuman will
- let you know if you have gone over the limit by sounding a chime. The entry
- will be erased and you will be asked to retype it. Any entry can be edited in
- place by pressing the ESC key. The edit function will only work with the
- current entry).
- Then the next entry will appear. Continue to press ENTER until all
- the selections for your menu have been entered. There is no need to provide
- an entry for an "EXIT" or "QUIT" option because MENUMAN automatically
- designates the last item in the menu for this purpose.
-
- Fourth step: Another box will appear asking you if you want to save
- the menu to "TESTMENU.BAS" or quit the process and return to the Main Menu.
- If you select to save the menu, it will be placed in the current path which
- you are working.
-
- (Hint: a working model of a Vertical menu with notations has
- been included on the disk. A compiled version also has been included.)
-
- **************************************************************************
-
- I am asking a registration fee of $5 for this programming effort.
- As any programmer knows, a great deal of time goes into any program.
- The gestation period usually isn't nine months but the labor pains can be
- memorable. Registered users can purchase MENUMAN updates at costs of under $7.
-
- Send all comments and/or orders to me by one of these methods:
-
- Through a letter or postcard to:
-
- CARMEN PAONE
- SALT AND LIGHT SOFTWARE
- 1525 LOCUST ST.
- READING, PA. 19604
-
- On Compuserve as CARMEN PAONE [72677, 42]
-
- On Genie as C.PAONE
-
- On Delphi as CARMENPAONE
-
- On America On-Line as CARMENP805
-
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
- One final word, no matter what decision you make on MENUMAN, do
- yourself a soul-saving service and read John 3:16 in any Bible.
-
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-